Wreck Crawl is a tool for creating megawrecks. Think of megadungeons, but in space. It's a set of tables and prompts to build a massive scale structures for your dungeon-crawlers-in-space to traverse through.
The Open Desk Drawer Author Manifesto
I love Manifestos. I suck at writing them. In fact, my imposter syndrome says I suck at writing in general. So when I write, I write mostly for myself. In Finnish, there is a term pöytälaatikkokirjailija, literally "the desk drawer author" that means a person who writes without intending to publish anything. Storing what they wrote in a desk drawer somewhere. I am putting my foot down, and forcing myself to publish things instead of keeping them to myself. This means that once I have a MVP (minimum viable product) or a proof of concept ready of a new game, I'll put it out for everyone to see, no matter if it's not complete.
This is a product of the idea. The Manifesto is a work in progress, like the games I'm publishing under it.